It’s Tuesday, which suggests the weekly Destiny 2: Beyond Light reset is right here. The newest replace tackles just a few areas in dire want of tweaks, together with for these operating the Presage at Master Difficulty and correcting the Eyes of Tomorrow drop rate. As Season of the Chosen inches nearer to completion, here’s what the newest Destiny 2 replace brings to the desk.
Destiny 2 Hotfix 3.1.1.1
First issues first, let’s discuss Presage. Presage is a brand new occasion that could be a half of the Exotic quest to get Dead Man’s Tale, the newest Scout Rifle. It’s an superior addition to discover Calus’ derelict ship, particularly given the stage of problem it has to supply. For these operating Presage on Master issue, nevertheless, there was a reported bug that had gamers respawning in the Void, which is instantaneous dying. Thankfully, that is now fastened.
Wrathborn Hunts has additionally seen a small tweak regarding the problem the place “immune” would present up when Guardians are in the center of dealing harm to the High Celebrant. This has additionally been corrected alongside the very annoying problem on the Tangled Shore the place gamers would die immediately in the event that they touched a particular spot close to Quitter’s Well. No extra instantaneous dying: at all times a very good factor. At least for the participant.
Scan and Heroic VIP patrols have additionally been focused with this replace with Bungie fixing the reported problem that these actions weren’t displaying up when on Europa. Battlegrounds has additionally seen a vital spherical of changes, as seen beneath:
- Fixed a difficulty the place gamers may regenerate infinite Super power from teammates operating by means of hallways.
- Fixed a difficulty the place gamers would incorrectly obtain an “online privileges” dialog when attempting to launch particular Battlegrounds actions or the Battlegrounds playlist with a fireteam member who hadn’t unlocked the exercise.
- Fixed a difficulty the place the Cabal Pyro Flamethrower projectile generated quite a bit of community utilization, resulting in unusual combatant behaviors inside Battlegrounds actions.
Other fixes embrace updates to how the Mandle of Battle Harmony capabilities in PVP with a small quantity of Super being given when an enemy Guardian is defeated with weapons that matches that Super power. Additionally, a small harm increase has additionally been given for individuals who defeat enemies with weapons that match the participant’s harm sort whereas the Super meter is full. The draw back to that is that this increase is shorter in PvP than it’s in PvE.
Eyes of Tomorrow
Last week, we broke down what the heck was going on with the Eyes of Tomorrow Rocket Launcher drop rate. Turns out, the inaccessibility of it wasn’t in our heads, there was an precise problem with the Bad Luck Protection function. Luckily, that is fastened now so gamers could have a greater time attempting to get this extremely coveted weapon. Bungie additionally fastened the problem the place EoT did much less harm in opposition to yellow bar enemy varieties.
Also included in the Eyes of Tomorrow changes:
- Fixed a difficulty the place Guardians may embrace their darker aspect and harm their teammates utilizing the Frenzy perk.
- Added Unrelenting as a potential perk for THE SWARM Machine Gun.
Stasis nerfs and sophistication adjustments are additionally prevalent on this week’s replace. You can take a look at the relaxation of the official patch notes beneath, courtesy of Bungie:
Hunters
- Shatterdive
- Removed harm resistance from Shatterdive.
- Added a 4s cooldown between activations of Shatterdive.
- Withering Blade
- Decreased Withering Blade harm in opposition to gamers from 90 to 65 harm. PvE harm is unchanged.
- Decreased Withering Blade sluggish stacks utilized to gamers from 60 to 40 stacks. PvE sluggish stacks are unchanged.
- Decreased the goal acquisition vary of Withering Blade after it impacts a participant from 12m to 8m. Range after impacting PvE enemies is unchanged.
Titans
- Glacial Quake
- Removed AoE freeze in opposition to gamers on Super forged. Will nonetheless freeze PvE enemies on forged.
- Reduced harm resistance whereas in Super from 60 p.c to 50 p.c.
- Increased the power value of utilizing Shiver Strike whereas in Glacial Quake from three p.c to seven p.c Super power.
- Using the combo of a Shiver Strike right into a Heavy slam assault will now value the full Super power of each the Shiver Strike and the slam (this beforehand solely value power for the slam).
- Shiver Strike
- Increased downwards velocity utilized to Shiver Striking gamers when they’re slowed to extra rapidly pull them out of the air.
- Fixed a difficulty the place Shiver Strike (or Thundercrash) may get the participant caught in opposition to gentle ceilings in Crucible maps.
Warlocks
- Winter’s Wrath
- Improved monitoring of Winter’s Wrath projectiles, now monitoring power decays from its max worth over 10s as a substitute of 2.2s.
- Increased the measurement of the Warlock Super projectile’s proximity detonation radius 1.5m – 1.65m.
- The proximity detonation now begins at its largest and scales right down to 40 p.c over time.
- Penumbral Blast
- Decreased Penumbral Blast harm in opposition to gamers from 80 to 30 harm. PvE harm is unchanged.
- Iceflare Bolts
- Fixed a bug the place Iceflare Bolts would repeatedly attempt to swap targets.
- Increased goal acquisition vary of Iceflare Bolts by 33 p.c.
- Increased turning velocity of Iceflare Bolts to allow them to extra successfully hit close by targets.
- Chaos Reach
- Decreased the quantity of Super power refunded when cancelling Chaos Reach early.
General Stasis Tuning
- Duskfield Grenade
- Reduced how strongly Duskfield Grenade pulls gamers inwards, successfully lowering the pull vary from 9.5m to ~6m. PvE pull impulse is unchanged.
- Reduced the sluggish stacks utilized to gamers by the grenade detonation from 20 to 10 stacks. Detonation sluggish stacks are unchanged in PvE.
- Reduced the sluggish stacks utilized to gamers on every tick of the grenade from ten to 5 stacks. Per-tick sluggish stacks are unchanged in PvE.
- Adjusted the UI presentation of the “Slowed” standing to show sluggish stacks as X/100 as a substitute of X/10, to extend readability when including sluggish stack quantities which are fewer than ten.
- Stasis Crystals
- Reduced crystal shatter harm in opposition to gamers from (85 max, 55min) to (55 max, 25 min). PvE harm is unchanged.
- Whisper of Chains
- Reduced Whisper of Chains harm resistance bonus whereas in Super from 25 p.c to 5 p.c. Damage resistance when not in Super is unchanged. This solely impacts harm from different Guardians.
INVESTMENT
Stasis Fragment Quests
- Significantly diminished goal completion values for all Crucible fragment quests.
Bounties and Pursuits
- Fixed a difficulty the place gamers may earn Exotic Cyphers with a full stock, leading to the loss of their reward.
Triumphs
- Fixed a difficulty that prevented the “Trash the Thresher” Triumph from finishing even when the circumstances have been met.
Stat Trackers
- Reset raid completion time stat trackers for any participant who has precisely 5 minutes time recorded in the stat tracker.
Rewards
- Fixed a difficulty that prevented unhealthy luck safety for Eyes of Tomorrow from accumulating correctly on accounts the place gamers raided on a number of characters.
- Fixed points with the Frozen in Time decoration for the Exotic Pulse Rifle No Time To Explain.
- The decoration will now not show “Exclusive Item” which prevented gamers from socketing it.
Chosen Seal and Title Requirements
- Replaced the “Bound in Memory” Triumph with “All the Scattered Memories” to make sure gamers who missed every week of taking part in the Presage exercise may earn the seal earlier than the Season ended.
[Source: Bungie]
Source Link – www.gameinformer.com
source https://infomagzine.com/destiny-2-season-of-the-chosen-update-nerfs-stasis-fixes-eyes-of-tomorrow-drop-rate/
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